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Third time's the charm as Dark Crusade continues to build upon the foundations of Dawn of War's brilliantly-executed approach to RTS, at the risk of a few potentially-ageing bugbears...
Please consider supporting us on Patreon: https://www.patreon.com/GVMERS What is this Redux and why did we make it? First off, I'd like to thank Plokite_Wolf and Cypher for helping us revise and rectify some of the errors and expanding on the information of our first script. After having published our first 'version' of the video, it was brought to our attention that some of the information provided was either incorrect or needed to be elaborated on. I regret the fact that this has happened, as fans of the series we wanted to make a franchise analysis that takes the viewer through the highs and lows of the series as well as tell the stories of the developers at EALA and Westwood in detail. Making a documentary-style video about Command & Conquer has, personally, been one of my long-time goals but I didn't feel that it was fully achieved in our first video. The story of Command & Conquer is very nuanced and the Redux, or Revision or V2 (whatever you like to call it) seeks to tell this more accurately, with 10+ minutes of additional information I feel like this is a much more interesting video for fans of the series. Sorry to those of you who were waiting on a new video, our regular content schedule will resume now and I hope to have a new (exciting) video online next week! :) -------------------------------------------------------------------------------------------------------- Among games that have defined the Real-Time Strategy genre, Command & Conquer is seen as one of the most influential titles. The C&C franchise, along with Warcraft and Starcraft, shaped the identity of RTS games during the '90s and would influence the designs of countless similar strategy titles in later years. Even though the franchise ended with a whimper instead of a bang, it managed to create an indelible impact on the history of videogames. Join us as we take a look at the rise and fall of Command & Conquer. #gvmers #commandandconquer #ea Script revision by Plokite_Wolf Additional revision by Cypher Narrated by Steve Petitt Written by Josh Bycer Directed by Ailert Riemersma Special Thanks: John Decker http://www.cncnz.com/ http://www.cncsaga.com/ http://incompetech.com/ Subscribe to GVMERS http://www.youtube.com/subscription_center?add_user=GVMERS Follow @GVMERS on Twitter: https://twitter.com/GVMERS Like GVMERS on Facebook: https://www.facebook.com/GVMERS +1 GVMERS on Google+: https://plus.google.com/u/5/b/112054666781403337745/112054666781403337745/posts?pageId=112054666781403337745 Follow GVMERS on Twitch: http://www.twitch.tv/GVMERS
Space Hulk 1993 - 2016: All Opening Scenes - The opening sequences of all Space Hulk games. Which one do you prefer? I really like the 1993 introduction.
Total War Saga: Thrones of Britannia is almost here, bringing with it a fresh take on Sega's stately strategy series, set during one of the tumultuous periods in British history. But what does it do differently? We take a look in this video. When you want to push the boundaries of play, Play Advanced with Logitech G. http://www.LogitechG.com http://www.twitter.com/logitechg http://www.facebook.com/logitechg https://www.instagram.com/logitechg
Heroic Difficulty + Elite Mode 1500 points. You can download this mod from here: http://forum.battlefleetgothic-armada.com/viewtopic.php?f=3&t=24413 I hope you like my videos, please comment it and subscribe.
With the series placed in different hands, Dawn of War strays from smooth sailing to rockier roads, as the game goes under several confusing revisions, additions, and even a lack of them in the places which mattered.